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Patriot

 
Value Characteristic Points
20 STR 10
32 DEX 66
10 CON 0
15 BODY 10
13 INT 3
14 EGO 8
18 PRE 8
10 COM 0
8/10 PD 4
8/10 ED 6
7.2/9 SPD 30
6/10 REC 0
20/40 END 0
55/75 STUN 25
  Total 170

Points Powers END
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(18) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
25 Elemental Control (25-pt reserve)  
a-25 25" Flight (NC: 50"); Non-Combat Multiplier: ×2, +0 5
b-35 Force Field (30 PD/30 ED) 6
17 Mental Defense (20 pts)  
10 Damage Resistance (10 PD/10 ED)  
10 Flash Defense (Sight, 10 pts)  
122 Total Powers  

Points Skills, Talents, Perks Roll
1 Acrobatics 8-
10 +2 level w/flight  
11 Total Skills, Talents, Perks  

150+ Disadvantages
25 Hunted: by Strike Force (14-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted: by Injustice (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Watched: by U.S. Government (11-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Harsh, 0
10 Code Against Killing (Common, Moderate)
15 Always Obeys Orders of Superiors (Very Common, Moderate)
20 Superpatriot (Common, Total)
100 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  170 + 133 = 303 303 = 100 + 150 + 53

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
11 11 5 20 40/40 40/40 2, 3, 4, 6, 7, 8, 10, 11, 12