Points |
Powers |
END |
20 |
Elemental Control (20-pt reserve)
|
|
a-20 |
+40 STR
|
4 |
b-20 |
Damage Resistance (40 PD/40 ED)
|
|
c-20 |
Running (+20", 26", NC: 52"); Non-Combat Multiplier: ×2, +0
|
8 |
d-20 |
Superleap (+40", 60", NC: 120"); Non-Combat Multiplier: ×2, +0
|
8 |
17 |
Mental Defense (20 pts)
|
|
10 |
Power Defense (20 pts); OAF: -1
|
|
5 |
Lack of Weakness (-5 to Roll)
|
|
62 |
Over & Above
|
|
(2) |
+2 ED
|
|
(2) |
+2 PD
|
|
(20) |
+2 SPD
|
|
(8) |
+4 REC
|
|
(10) |
+20 END
|
|
(20) |
+20 STUN
|
|
132 |
Total Powers |
|
Points |
Skills, Talents, Perks |
Roll |
34 |
Wrestling
|
|
(3) |
Slam (OCV +0, DCV +1, 20d6+v/5)
|
|
(3) |
Take Down (OCV +2, DCV +1, 20d6)
|
|
(4) |
Escape (OCV 0, DCV 0, STR 115)
|
|
(4) |
Reversal (OCV +2, DCV +2)
|
|
(3) |
Martial Grab (OCV -1, DCV -1, STR 110)
|
|
(5) |
Defensive Strike (OCV +1, DCV +3, 20d6)
|
|
(4) |
Crush (OCV 0, DCV 0, 24d6)
|
|
(5) |
Sacrifice Lunge (OCV +2, DCV -2, 20d6+v/5)
|
|
(3) |
Power Bomb (OCV 0, DCV +2, 24d6)
; must follow grab, target falls
|
|
20 |
+4 level w/HTH Combat
|
|
54 |
Total Skills, Talents, Perks |
|
100+ |
Disadvantages |
15 |
Secret Identity: Sid Collier
|
100 |
Hunted by EVERYONE
|
15 |
Enraged w/taunted about size (11-, 8-); Circumstances: Very Common, +15
|
25 |
Berserk if taunting continues after Enraged (14-, 8-, Berserk); Circumstances: Uncommon, +5
|
20 |
Distinctive Features: 6'11" and huge; Concealability: Not Concealable, 15; Reaction: Always noticed & major reaction, +5
|
20 |
Psych. Lim. Likes to fight (Very Common, Strong)
|
10 |
Code Against Killing (Common, Moderate)
|
63 |
Villain Bonus
|
268 |
Total Disadvantages |