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Saser

Value Characteristic Points
10 STR 0
23 DEX 39
10 CON 0
10 BODY 0
14 INT 4
11 EGO 2
10 PRE 0
10 COM 0
3/5 PD 1
3/5 ED 1
5/7 SPD 17
4/8 REC 0
20/40 END 0
50/70 STUN 30
  Total 94

Points Powers END
75 Multipower (112-pt reserve); OIF: -½  
u-7 5d6 RKA; Range: 560; Armor Piercing: 1, +½; OIF: -½ 11
u-7 5d6 RKA; Range: 560; Increased STUN Multiplier: 1, ½; OIF: -½ 11
u-7 15d6 Energy Blast; Range: 560; Versus: ED; Armor Piercing: 1, +½; OIF: -½ 11
u-7 10d6 Energy Blast; Range: 500; Versus: ED; No Normal Defense: +1; OIF: -½ 10
u-7 7d6 Energy Blast; Range: 525; Versus: ED; Area Effect (Cone): 14" long, +1; No Normal Defense: +1; OIF: -½ 10
20 Elemental Control (30-pt reserve); OIF: -½  
a-20 30" Flight (NC: 60"); Non-Combat Multiplier: ×2, +0; OIF: -½ 6
b-20 Force Field (30 PD/30 ED); OIF: -½ 6
20 Damage Reduction (Energy, 75% Resistant); Only versus sonic attacks: -2  
62 Over & Above  
(2) +2 ED  
(2) +2 PD  
(20) +2 SPD  
(8) +4 REC  
(10) +20 END  
(20) +20 STUN  
190 Total Powers  

Points Skills, Talents, Perks Roll
3 Perfect Pitch  
20 +4 level w/Group of Attacks  
10 +1 level w/Overall Level  
33 Total Skills, Talents, Perks  

100+ Disadvantages
15 Secret Identity
100 Hunted by EVERYONE
20 Loyal to the Alliance (Very Common, Strong)
20 Fear of Dying (Common, Total)
20 Vulnerability to Electricity Attacks (1½× STUN and BODY); Attack: Common, +10
20 Vulnerability to Magnetic Attacks (2× STUN and BODY); Attack: Uncommon, +5
22 Villain Bonus
217 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  94 + 223 = 317 317 = 217 + 100

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
8 8 4 0 35/30 35/30 2, 4, 6, 7, 9, 11, 12